Creating short, impactful experiences that last.

That’s in a nutshell what I am about.

Hello, I’m Thomas Boone.

I’m a game and narrative designer.

Have a look at my work:

Yes, indeed. This is me.

My main objective:

Captivating players in compelling stories

Time To Wake Up

Imagine yourself trapped inside a dream. Can you find a way to wake up?

Heartbeat

Help Mia find the words to the rhythm of the beat.

One Last Job

Four partners in crime stumble upon the chance of their lives. A distant planet holds a richness so vast it makes their past look like chasing petty cash. They’re not alone though. And that might have something to do with who’s on the team.

My past literature studies taught me:

Writing transforms rich experiences into powerful stories

Simaro

A journalist finds himself in the clutches of a futuristic corporation.

Time is running out. There’s only so much evidence he can collect.

Will he make it out alive or be deemed just another victim made in the name of science?

Dark Light

Two misfits find themselves in a cave one day, watching over a mysterious robot.

Meanwhile the world is preparing itself for an invasion by a powerful enemy.

Will they manage to find their way back home again and avoid an all-out war?

Forever Young

A student named Ben spends his Summer taking care of Mr. Schmidt, who lives high up in the mountains. Three weeks. Five thousand euros.

Easy money, easy life. Or at least, that’s what Ben thought.

Will he just be another caretaker leaving in tears or will they flourish together?

One Last Job

Four partners in crime stumble upon the chance of their lives. A distant planet holds a richness so vast it makes all their former jobs look like chasing petty cash.

They’re not alone though.

And that might have something to do with who’s on the team.

Am I the designer you’ve been looking for?

Let’s find out!

Have a look at my CV down below.

For the latest updates, check my itch.io page and other socials!